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Go SHMUP Yourself

a shmup engine written in c++ with raylib

An image of the game being played An image of the game being played An image of the game being played

written around the spring of 2023 within the span of a week, this project was made so i could grasp the fundementals of raylib

though i'd only allocated myself a week to work on the project, if i ever came back to it, i would probably work on creation tools such as a visual editor for stage creation

bundled assets are from Touhou Kaikidan ~ Mystic Square

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